missfbi3_wrench Dictionary missfbi3_wrench Clips waterboard_idle_cam, waterboard_idle_player, wrench_attack_left_cam, wrench_attack_left_chair, wrench_attack_left_hand_l, wrench_attack_left_hand_r, wrench_attack_left_player, wrench_attack_left_player_facial, wrench_attack_left_victim, wrench_attack_left_victim_facial, wrench_attack_left_wrench, wrench_attack_mid_cam, wrench_attack_mid_chair, wrench_attack_mid_hand_l, wrench_attack_mid_hand_r, wrench_attack_mid_player, wrench_attack_mid_player_facial, wrench_attack_mid_victim, wrench_attack_mid_victim_facial, wrench_attack_mid_wrench, wrench_attack_right_cam, wrench_attack_right_chair, wrench_attack_right_hand_l, wrench_attack_right_hand_r, wrench_attack_right_player, wrench_attack_right_player_facial, wrench_attack_right_victim, wrench_attack_right_victim_facial, wrench_attack_right_wrench, wrench_idle_cam, wrench_idle_chair, wrench_idle_hand_l, wrench_idle_hand_r, wrench_idle_player, wrench_idle_player_facial, wrench_idle_victim, wrench_idle_wrench Pack basegame RequestAnimDict('missfbi3_wrench')
while not HasAnimDictLoaded('missfbi3_wrench') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'missfbi3_wrench', 'waterboard_idle_cam', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…