GTA Explorer

missfbi3_weapon_select

Dictionary
missfbi3_weapon_select
Clips
waterboard_idle_cam, waterboard_idle_chair, waterboard_idle_hand_l, waterboard_idle_hand_r, waterboard_idle_jerrycan, waterboard_idle_player, waterboard_idle_player_facial, waterboard_idle_rag, waterboard_idle_victim, waterboard_idle_victim_facial, weapon_select_bench_battery, weapon_select_bench_bench, weapon_select_bench_can, weapon_select_bench_clip_l, weapon_select_bench_clip_r, weapon_select_bench_clip1, weapon_select_bench_clip2, weapon_select_bench_pliers, weapon_select_bench_rag, weapon_select_bench_syringe, weapon_select_bench_wrench, weapon_select_electrocute_cam, weapon_select_electrocute_chair, weapon_select_electrocute_hand_l, weapon_select_electrocute_hand_r, weapon_select_electrocute_l_clip, weapon_select_electrocute_player, weapon_select_electrocute_player_facial, weapon_select_electrocute_r_clip, weapon_select_electrocute_victim, weapon_select_loop, weapon_select_loop_rag, weapon_select_pliers_cam, weapon_select_pliers_hand_l, weapon_select_pliers_hand_r, weapon_select_pliers_player, weapon_select_pliers_player_facial, weapon_select_pliers_pliers, weapon_select_pliers_victim, weapon_select_pliers_victim_facial
Pack
basegame
RequestAnimDict('missfbi3_weapon_select')
while not HasAnimDictLoaded('missfbi3_weapon_select') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'missfbi3_weapon_select', 'waterboard_idle_cam', 8.0, -8.0, -1, 1, 0.0, false, false, false)

 

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