missfbi3_weapon_select_trolley Dictionary missfbi3_weapon_select_trolley Clips weapon_bench_syringe_battery, weapon_bench_syringe_can, weapon_bench_syringe_clip1, weapon_bench_syringe_clip2, weapon_bench_syringe_pliers, weapon_bench_syringe_rag, weapon_bench_syringe_trolley, weapon_bench_syringe_wrench, weapon_bench_toothpull_battery, weapon_bench_toothpull_can, weapon_bench_toothpull_clip1, weapon_bench_toothpull_clip2, weapon_bench_toothpull_pliers, weapon_bench_toothpull_rag, weapon_bench_toothpull_syringe, weapon_bench_toothpull_trolley, weapon_bench_toothpull_wrench, weapon_bench_waterboard_battery, weapon_bench_waterboard_can, weapon_bench_waterboard_clip1, weapon_bench_waterboard_clip2, weapon_bench_waterboard_pliers, weapon_bench_waterboard_syringe, weapon_bench_waterboard_trolley, weapon_bench_waterboard_victim, weapon_bench_waterboard_wrench, weapon_bench_wrench_battery, weapon_bench_wrench_can, weapon_bench_wrench_clip1, weapon_bench_wrench_clip2, weapon_bench_wrench_pliers, weapon_bench_wrench_rag, weapon_bench_wrench_syringe, weapon_bench_wrench_trolley, weapon_bench_wrench_wrench Pack basegame RequestAnimDict('missfbi3_weapon_select_trolley')
while not HasAnimDictLoaded('missfbi3_weapon_select_trolley') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'missfbi3_weapon_select_trolley', 'weapon_bench_syringe_battery', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…