get_up@cuffed
- Dictionary
- get_up@cuffed
- Clips
- back_to_default, front_to_default, left_to_default, right_to_default
- Pack
- basegame
RequestAnimDict('get_up@cuffed')
while not HasAnimDictLoaded('get_up@cuffed') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'get_up@cuffed', 'back_to_default', 8.0, -8.0, -1, 1, 0.0, false, false, false)