RequestAnimDict('cover@first_person@weapon@blindfire_grips@right_side@combat_mg')
while not HasAnimDictLoaded('cover@first_person@weapon@blindfire_grips@right_side@combat_mg') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'cover@first_person@weapon@blindfire_grips@right_side@combat_mg', 'grip_high', 8.0, -8.0, -1, 1, 0.0, false, false, false)