safe@franklin@ig_13 Dictionary safe@franklin@ig_13 Clips base, base_ashtray, base_cam, base_cam_tv, base_joint, base_lighter, base_remote, blunt_base, blunt_base_ashtray, blunt_base_cam, blunt_base_cam_tv, blunt_base_facial, blunt_base_joint, blunt_base_lighter, blunt_base_remote, blunt_enter, blunt_enter_ashtray, blunt_enter_cam, blunt_enter_cam_tv, blunt_enter_facial, blunt_enter_joint, blunt_enter_lighter, blunt_enter_remote, blunt_exit, blunt_exit_ashtray, blunt_exit_cam, blunt_exit_cam_tv, blunt_exit_facial, blunt_exit_joint, blunt_exit_lighter, blunt_exit_remote, blunt_idle_a, blunt_idle_a_ashtray, blunt_idle_a_cam, blunt_idle_a_cam_tv, blunt_idle_a_facial, blunt_idle_a_joint, blunt_idle_a_lighter, blunt_idle_a_remote, blunt_idle_b Pack basegame RequestAnimDict('safe@franklin@ig_13')
while not HasAnimDictLoaded('safe@franklin@ig_13') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'safe@franklin@ig_13', 'base', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…