RequestAnimDict('anim@scripted@npc@mission@att_ig1_intim@')
while not HasAnimDictLoaded('anim@scripted@npc@mission@att_ig1_intim@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@scripted@npc@mission@att_ig1_intim@', 'action_gun', 8.0, -8.0, -1, 1, 0.0, false, false, false)