RequestAnimDict('anim@cover@weapon@reloads@submg@bullpup_rifle')
while not HasAnimDictLoaded('anim@cover@weapon@reloads@submg@bullpup_rifle') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@cover@weapon@reloads@submg@bullpup_rifle', 'reload_low_left', 8.0, -8.0, -1, 1, 0.0, false, false, false)