anim@scripted@avi5@ig1_fib@male@ Dictionary anim@scripted@avi5@ig1_fib@male@ Clips action_02_cam, action_cam, action_chair_01, action_chair_02, action_chair_03, action_desk, action_door, action_key, action_ped, action_ped_facial, action_player_01, action_player_01_facial, action_player_01_heeled, action_player_01_heeled_facial, action_player_02, action_player_02_facial, action_player_02_heeled, action_player_02_heeled_facial, action_player_03, action_player_03_facial, action_player_03_heeled, action_player_03_heeled_facial, action_player_04, action_player_04_facial, action_player_04_heeled, action_player_04_heeled_facial, exit_chair_01, exit_chair_02, exit_chair_03, exit_desk, exit_door, exit_key, exit_player_01, exit_player_01_facial, exit_player_01_heeled, exit_player_01_heeled_facial, exit_player_02, exit_player_02_facial, exit_player_02_heeled, exit_player_02_heeled_facial Pack basegame RequestAnimDict('anim@scripted@avi5@ig1_fib@male@')
while not HasAnimDictLoaded('anim@scripted@avi5@ig1_fib@male@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@scripted@avi5@ig1_fib@male@', 'action_02_cam', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…