RequestAnimDict('anim@cover@weapons@reloads@rifle@lo@combat_shotgun@')
while not HasAnimDictLoaded('anim@cover@weapons@reloads@rifle@lo@combat_shotgun@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@cover@weapons@reloads@rifle@lo@combat_shotgun@', 'reload_end', 8.0, -8.0, -1, 1, 0.0, false, false, false)