Your text on the hill in place of VINEWOOD, built like the game's sign: metal, rust, scaffolding, ladders, floodlights, night glow and far models.
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The VINEWOOD sign is one of the most seen things in Los Santos, and many servers want their own name there. Most replacements spawn props by script, leave the old letters showing from far away, or float over the hill.
Vinewood Sign Creator builds your text the way the game builds its own sign: V, I, N, E, W, O and D are the game's letters, and every other one is drawn on the same grid with the same metal panels, rust streaks and graffiti, the posts, beams and ladders behind, the floodlights in front and the spot lights that light it at night. Each letter stands on the ground under it, and has its far models and its night glow, so it reads the same from the airport as up close. The old sign is taken out at every distance, with its collision.
You get: A FiveM map resource with the new letters, their LODs and glow, and the old sign taken out.
Every tool is free to try: 5 exports a day, files up to 25 MB. The paid plans raise the limits. See the plans.

Map Object RemoverClear the game's own benches, bins, lamps, fences and trees from a spot, or a model everywhere, with a small FiveM resource that hides them.
Map MoverMove a map or MLO to another place and turn it to any heading: its .ymap, collisions, interiors, LOD lights, grass, car generators and roads stay together, checked file by file.
Name Clash CheckDrop your resources folder: the files, textures and archetypes two resources stream under one name, the ones named like the game's, and which copy wins.
LOD Lights BakerMake your map's lights show from far away at night, like the game's: its lamps and neons baked into the lodlights and distantlights ymaps.