FiveM Duplicate Stream Files Checker

Drop your resources folder: the files, textures and archetypes two resources stream under one name, the ones named like the game's, and which copy wins.

Loading Name Clash Check…

Find FiveM files streamed twice under one name

FiveM streams files by name. When two resources stream a sparrow.ytd, or an addon is named like one of the game's own files, the game uses one copy and the other's models turn white or pink, swap or never spawn. It works on one server and breaks on another, because the copy that wins is the one whose resource started last.

Name Clash Check reads your whole resources folder in your browser (nothing is uploaded) and lists every name streamed twice, the files named like GTA V's, the archetypes defined in two .ytyp files, and repeated data_file and meta entries. Drop server.cfg with it to see which copy the game uses. Each finding comes with its fix.

How Name Clash Check works

  1. Drop your resources folder, or the server-data folder with server.cfg.
  2. See each name streamed twice, and which copy the game uses.
  3. Rename or remove the copies as each fix says, then drop again.

You get: A report made in your browser, with a fix for each clash, as CSV: nothing is uploaded.

Every tool is free to try: 5 exports a day, files up to 25 MB. The paid plans raise the limits. See the plans.

Name Clash Check: Drop your resources folder: the files, textures and archetypes two resources stream under one name, the ones named like the game's, and which copy wins.

Questions

Why is my addon model pink or white on one server only?
Usually another resource streams a .ytd (or the model) under the same name, and on that server it starts later, so its copy wins. This check lists them. If no name clashes, see the Missing Textures Check.
Which resource wins when two stream the same file?
The one started last: FiveM keeps the older copy aside and brings it back when the newer resource stops. That order is your server.cfg's ensure lines, dependencies first.
Is replacing a game file a problem?
Not when it is meant: that is how replacements work. It is when an addon is named like a game file by accident, because the game's own model or texture changes too.
How do I fix a clash?
Keep one copy, or rename one file and every name that points at it: its .ytyp archetype, its metas and the scripts that spawn it.

In GTA Explorer

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