prop_screen_gr_turret

- Name
- prop_screen_gr_turret
- Textures
- 1
- Some of them
- prop_screen_gr_turret
- Pack
- basegame
RequestStreamedTextureDict('prop_screen_gr_turret')
while not HasStreamedTextureDictLoaded('prop_screen_gr_turret') do Wait(0) end
DrawSprite('prop_screen_gr_turret', 'prop_screen_gr_turret', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)