pausemenu_gfx

- Name
- pausemenu_gfx
- Textures
- 2
- Some of them
- arrow_left, logo_calibration
- Pack
- basegame
RequestStreamedTextureDict('pausemenu_gfx')
while not HasStreamedTextureDictLoaded('pausemenu_gfx') do Wait(0) end
DrawSprite('pausemenu_gfx', 'arrow_left', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)