mpbeamhack_lvl1

- Name
- mpbeamhack_lvl1
- Textures
- 2
- Some of them
- lvl1, lvl1_bg
- Pack
- basegame
RequestStreamedTextureDict('mpbeamhack_lvl1')
while not HasStreamedTextureDictLoaded('mpbeamhack_lvl1') do Wait(0) end
DrawSprite('mpbeamhack_lvl1', 'lvl1', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)