mpbeamhack

- Name
- mpbeamhack
- Textures
- 12
- Some of them
- beam_bottom, beam_glow_tapered, beam_middle, beam_spark_1
- Pack
- basegame
RequestStreamedTextureDict('mpbeamhack')
while not HasStreamedTextureDictLoaded('mpbeamhack') do Wait(0) end
DrawSprite('mpbeamhack', 'beam_bottom', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)