cs_nhp_iaa_int_01

- Name
- cs_nhp_iaa_int_01
- Textures
- 1
- Some of them
- iaa_int_01
- Pack
- basegame
RequestStreamedTextureDict('cs_nhp_iaa_int_01')
while not HasStreamedTextureDictLoaded('cs_nhp_iaa_int_01') do Wait(0) end
DrawSprite('cs_nhp_iaa_int_01', 'iaa_int_01', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)