casinoui_slots_diamond

- Name
- casinoui_slots_diamond
- Textures
- 1
- Some of them
- casinoui_slots_diamond
- Pack
- basegame
RequestStreamedTextureDict('casinoui_slots_diamond')
while not HasStreamedTextureDictLoaded('casinoui_slots_diamond') do Wait(0) end
DrawSprite('casinoui_slots_diamond', 'casinoui_slots_diamond', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)