char_wade

- Name
- char_wade
- Textures
- 1
- Some of them
- char_wade
- Pack
- basegame
RequestStreamedTextureDict('char_wade')
while not HasStreamedTextureDictLoaded('char_wade') do Wait(0) end
DrawSprite('char_wade', 'char_wade', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)