char_oscar

- Name
- char_oscar
- Textures
- 1
- Some of them
- char_oscar
- Pack
- basegame
RequestStreamedTextureDict('char_oscar')
while not HasStreamedTextureDictLoaded('char_oscar') do Wait(0) end
DrawSprite('char_oscar', 'char_oscar', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)