char_default

- Name
- char_default
- Textures
- 1
- Some of them
- char_default
- Pack
- basegame
RequestStreamedTextureDict('char_default')
while not HasStreamedTextureDictLoaded('char_default') do Wait(0) end
DrawSprite('char_default', 'char_default', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)