veh_sm_vig
- Name
- veh_sm_vig
- Effects
- bullet_tracer_sm_vehicle_mg, muz_sm_vehicle_mg, veh_rocket_boost_vig
- Pack
- basegame
RequestNamedPtfxAsset('veh_sm_vig')
while not HasNamedPtfxAssetLoaded('veh_sm_vig') do Wait(0) end
UseParticleFxAsset('veh_sm_vig')
StartParticleFxNonLoopedAtCoord('bullet_tracer_sm_vehicle_mg', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)