veh_mounted_turrets_car
- Name
- veh_mounted_turrets_car
- Effects
- bullet_tracer_turret, eject_mounted_turret, eject_mounted_turret_technical, muz_mounted_turret
- Textures
- 2
- Pack
- basegame
RequestNamedPtfxAsset('veh_mounted_turrets_car')
while not HasNamedPtfxAssetLoaded('veh_mounted_turrets_car') do Wait(0) end
UseParticleFxAsset('veh_mounted_turrets_car')
StartParticleFxNonLoopedAtCoord('bullet_tracer_turret', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)