scr_gr_bunkNamescr_gr_bunkEffectsscr_gr_bunk_clean_blow_debris, scr_gr_bunk_clean_debris, scr_gr_bunk_drill_smoke, scr_gr_bunk_drill_spark, scr_gr_bunk_lathe_metal_shards, scr_gr_bunk_mill_hose_spray, scr_gr_bunk_mill_metal_shardsPackmpgunrunningRequestNamedPtfxAsset('scr_gr_bunk') while not HasNamedPtfxAssetLoaded('scr_gr_bunk') do Wait(0) end UseParticleFxAsset('scr_gr_bunk') StartParticleFxNonLoopedAtCoord('scr_gr_bunk_clean_blow_debris', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)