scr_finale1
- Name
- scr_finale1
- Effects
- muz_pistol, scr_fin_env_trev_sky, scr_fin_fire_petrol_trev, scr_fin_trev_car_impact
- Textures
- 1
- Pack
- basegame
RequestNamedPtfxAsset('scr_finale1')
while not HasNamedPtfxAssetLoaded('scr_finale1') do Wait(0) end
UseParticleFxAsset('scr_finale1')
StartParticleFxNonLoopedAtCoord('muz_pistol', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)