scr_franklin0
- Name
- scr_franklin0
- Effects
- scr_franklin0_chop_trail
- Pack
- basegame
RequestNamedPtfxAsset('scr_franklin0')
while not HasNamedPtfxAssetLoaded('scr_franklin0') do Wait(0) end
UseParticleFxAsset('scr_franklin0')
StartParticleFxNonLoopedAtCoord('scr_franklin0_chop_trail', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)