RequestNamedPtfxAsset('proj_xmas_firework')
while not HasNamedPtfxAssetLoaded('proj_xmas_firework') do Wait(0) end
UseParticleFxAsset('proj_xmas_firework')
StartParticleFxNonLoopedAtCoord('scr_firework_xmas_burst_rgw', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)