scr_adversary
- Name
- scr_adversary
- Effects
- scr_emp_prop_light
- Pack
- mpexecutive
RequestNamedPtfxAsset('scr_adversary')
while not HasNamedPtfxAssetLoaded('scr_adversary') do Wait(0) end
UseParticleFxAsset('scr_adversary')
StartParticleFxNonLoopedAtCoord('scr_emp_prop_light', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)