des_vaultdoorNamedes_vaultdoorEffectsent_ray_pro_door_steam, ent_ray_pro1_bolt_sparks, ent_ray_pro1_ceiling_debris, ent_ray_pro1_concrete_impacts, ent_ray_pro1_floating_cash, ent_ray_pro1_floor_sparks, ent_ray_pro1_light_glass, ent_ray_pro1_residual_smoke, ent_ray_pro1_sparking_wires, ent_ray_pro1_sprinkler_burst, ent_ray_pro1_vault_exp2, ent_ray_pro1_wall_smashed, ent_ray_pro1_water_splash_spawnTextures3PackbasegameRequestNamedPtfxAsset('des_vaultdoor') while not HasNamedPtfxAssetLoaded('des_vaultdoor') do Wait(0) end UseParticleFxAsset('des_vaultdoor') StartParticleFxNonLoopedAtCoord('ent_ray_pro_door_steam', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)