RequestNamedPtfxAsset('proj_indep_firework_v2')
while not HasNamedPtfxAssetLoaded('proj_indep_firework_v2') do Wait(0) end
UseParticleFxAsset('proj_indep_firework_v2')
StartParticleFxNonLoopedAtCoord('scr_firework_indep_burst_rwb', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)