cut_carsteal5
- Name
- cut_carsteal5
- Effects
- cs_car2_bang_blood, veh_exhaust_car
- Pack
- basegame
RequestNamedPtfxAsset('cut_carsteal5')
while not HasNamedPtfxAssetLoaded('cut_carsteal5') do Wait(0) end
UseParticleFxAsset('cut_carsteal5')
StartParticleFxNonLoopedAtCoord('cs_car2_bang_blood', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)