RequestNamedPtfxAsset('des_prologue_door')
while not HasNamedPtfxAssetLoaded('des_prologue_door') do Wait(0) end
UseParticleFxAsset('des_prologue_door')
StartParticleFxNonLoopedAtCoord('ent_ray_pro_door_ceiling_debris', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)