des_fruit_bowl
- Name
- des_fruit_bowl
- Effects
- ent_ray_fam4_fruit_bowl
- Pack
- basegame
RequestNamedPtfxAsset('des_fruit_bowl')
while not HasNamedPtfxAssetLoaded('des_fruit_bowl') do Wait(0) end
UseParticleFxAsset('des_fruit_bowl')
StartParticleFxNonLoopedAtCoord('ent_ray_fam4_fruit_bowl', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)