des_french_doors
- Name
- des_french_doors
- Effects
- ent_ray_fam3_glass_break
- Textures
- 1
- Pack
- basegame
RequestNamedPtfxAsset('des_french_doors')
while not HasNamedPtfxAssetLoaded('des_french_doors') do Wait(0) end
UseParticleFxAsset('des_french_doors')
StartParticleFxNonLoopedAtCoord('ent_ray_fam3_glass_break', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)