GTA Explorer

ch_chint08_stairs_light

ch_chint08_stairs_light, an emissive (light) mesh of the GTA V map

ch_chint08_stairs_light is an emissive (light) mesh of the GTA V map, from The Diamond Casino Heist. It measures 7.04 × 2.54 × 12.1 m and is drawn with 298 triangles and 2 textures, up to 100 m away.

Model
ch_chint08_stairs_light
Hash
2280972576 (0x87F4E120)
What it is
emissive (light) mesh
Size (m)
7.04 × 2.54 × 12.1
Size class
large
LOD distance (m)
100
Vertices
462
Triangles
298
Textures
2
Texture dictionary
ch_chint08_dlc_casino_loading
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_08_ch.rpf\ch_chint08_stairs_light.ydr
Definition file
ch_dlc_int_08_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint08_stairs_light: scripts spawn it, or an interior’s entity set does.

Models like ch_chint08_stairs_light

local obj = CreateObject(`ch_chint08_stairs_light`, coords.x, coords.y, coords.z, false, false, false)

 

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