ch_chint09_storage_floor_edge

ch_chint09_storage_floor_edge is a piece of the GTA V map, from The Diamond Casino Heist. It measures 43.4 × 14.0 × 0.07 m and is drawn with 520 triangles and 3 textures, up to 100 m away.
- Model
- ch_chint09_storage_floor_edge
- Hash
- 1388387255 (0x52C11BB7)
- What it is
- piece
- Size (m)
- 43.4 × 14.0 × 0.07
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 529
- Triangles
- 520
- Textures
- 3
- Texture dictionary
- ch_chint09_dlc_vault
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_09_ch.rpf\ch_chint09_storage_floor_edge.ydr
- Definition file
- ch_dlc_int_09_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint09_storage_floor_edge: scripts spawn it, or an interior’s entity set does.
Models like ch_chint09_storage_floor_edge
- ch_chint09_air_window
- ch_chint09_air_window2
- ch_chint09_arches_glue
- ch_chint09_banky_bank
- ch_chint09_big_door_area
- ch_chint09_chint06_lobby_tables
- ch_chint09_chint06_sec_elev001
- ch_chint09_closed
- ch_chint09_cor_shell
- ch_chint09_desk_things
- ch_chint09_deskybits
- ch_chint09_diamond_sign
local obj = CreateObject(`ch_chint09_storage_floor_edge`, coords.x, coords.y, coords.z, false, false, false)