ch_chint08_stairs_decals

ch_chint08_stairs_decals is a decal of the GTA V map, from The Diamond Casino Heist. It measures 8.80 × 4.34 × 18.0 m and is drawn with 5,460 triangles and 6 textures, up to 100 m away.
- Model
- ch_chint08_stairs_decals
- Hash
- 529740907 (0x1F93346B)
- What it is
- decal
- Size (m)
- 8.80 × 4.34 × 18.0
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 6,312
- Triangles
- 5,460
- Textures
- 6
- Texture dictionary
- ch_chint08_dlc_casino_loading
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_08_ch.rpf\ch_chint08_stairs_decals.ydr
- Definition file
- ch_dlc_int_08_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint08_stairs_decals: scripts spawn it, or an interior’s entity set does.
Models like ch_chint08_stairs_decals
- ch_chint08_stairs_light
- ch_chint08_stairs_railing
- ch_chint08_stairs_walldet
- ch_chint08_beams
- ch_chint08_decal_2
- ch_chint08_decal_2_sec
- ch_chint08_decal_marks
- ch_chint08_doorframe_stairs
- ch_chint08_doorframe008
- ch_chint08_doorframe3
- ch_chint08_elev_disp01
- ch_chint08_elev_disp02
local obj = CreateObject(`ch_chint08_stairs_decals`, coords.x, coords.y, coords.z, false, false, false)