ch_chint08_tunnel_det02

ch_chint08_tunnel_det02 is a detail piece of the GTA V map, from The Diamond Casino Heist. It measures 99.1 × 73.6 × 1.52 m and is drawn with 16,800 triangles and 2 textures, up to 150 m away.
- Model
- ch_chint08_tunnel_det02
- Hash
- 108377877 (0x0675B715)
- What it is
- detail piece
- Size (m)
- 99.1 × 73.6 × 1.52
- Size class
- huge
- LOD distance (m)
- 150
- Vertices
- 32,171
- Triangles
- 16,800
- Textures
- 2
- Texture dictionary
- ch_chint08_dlc_casino_loading
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_08_ch.rpf\ch_chint08_tunnel_det02.ydr
- Definition file
- ch_dlc_int_08_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint08_tunnel_det02: scripts spawn it, or an interior’s entity set does.
Models like ch_chint08_tunnel_det02
- ch_chint08_tunnel_exitdoor
- ch_chint08_beams
- ch_chint08_decal_2
- ch_chint08_decal_2_sec
- ch_chint08_decal_marks
- ch_chint08_doorframe_stairs
- ch_chint08_doorframe008
- ch_chint08_doorframe3
- ch_chint08_elev_disp01
- ch_chint08_elev_disp02
- ch_chint08_elev_frame
- ch_chint08_elev_int
local obj = CreateObject(`ch_chint08_tunnel_det02`, coords.x, coords.y, coords.z, false, false, false)