ch_chint06_lobby_windows

ch_chint06_lobby_windows is a glass or window of the GTA V map, from The Diamond Casino Heist. It measures 0.08 × 2.50 × 1.75 m and is drawn with 84 triangles and 5 textures, up to 100 m away.
- Model
- ch_chint06_lobby_windows
- Hash
- 2051414401 (0x7A461981)
- What it is
- glass or window
- Size (m)
- 0.08 × 2.50 × 1.75
- Size class
- medium
- LOD distance (m)
- 100
- Vertices
- 168
- Triangles
- 84
- Textures
- 5
- Texture dictionary
- ch_chint06_dlc_casino_back
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_06_ch.rpf\ch_chint06_lobby_windows.ydr
- Definition file
- ch_dlc_int_06_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint06_lobby_windows: scripts spawn it, or an interior’s entity set does.
Models like ch_chint06_lobby_windows
- ch_chint06_lobby_decals
- ch_chint06_lobby_details
- ch_chint06_lobby_partition
- ch_chint06_lobby_rm_lit_proxy
local obj = CreateObject(`ch_chint06_lobby_windows`, coords.x, coords.y, coords.z, false, false, false)