ch_chint06_lobby_partition

ch_chint06_lobby_partition is a piece of the GTA V map, from The Diamond Casino Heist. It measures 0.12 × 6.76 × 3.51 m and is drawn with 328 triangles and 7 textures, up to 100 m away.
- Model
- ch_chint06_lobby_partition
- Hash
- 2942773702 (0xAF6729C6)
- What it is
- piece
- Size (m)
- 0.12 × 6.76 × 3.51
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 648
- Triangles
- 328
- Textures
- 7
- Texture dictionary
- ch_chint06_dlc_casino_back
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_06_ch.rpf\ch_chint06_lobby_partition.ydr
- Definition file
- ch_dlc_int_06_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint06_lobby_partition: scripts spawn it, or an interior’s entity set does.
Models like ch_chint06_lobby_partition
- ch_chint06_lobby_decals
- ch_chint06_lobby_details
- ch_chint06_lobby_rm_lit_proxy
- ch_chint06_lobby_windows
local obj = CreateObject(`ch_chint06_lobby_partition`, coords.x, coords.y, coords.z, false, false, false)