ch_chint06_lobby_details

ch_chint06_lobby_details is a detail piece of the GTA V map, from The Diamond Casino Heist. It measures 21.3 × 27.7 × 3.51 m and is drawn with 5,132 triangles and 24 textures, up to 100 m away.
- Model
- ch_chint06_lobby_details
- Hash
- 1344762627 (0x50277303)
- What it is
- detail piece
- Size (m)
- 21.3 × 27.7 × 3.51
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 7,491
- Triangles
- 5,132
- Textures
- 24
- Texture dictionary
- ch_chint06_dlc_casino_back
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_06_ch.rpf\ch_chint06_lobby_details.ydr
- Definition file
- ch_dlc_int_06_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint06_lobby_details: scripts spawn it, or an interior’s entity set does.
Models like ch_chint06_lobby_details
- ch_chint06_lobby_decals
- ch_chint06_lobby_partition
- ch_chint06_lobby_rm_lit_proxy
- ch_chint06_lobby_windows
local obj = CreateObject(`ch_chint06_lobby_details`, coords.x, coords.y, coords.z, false, false, false)