ch_chint06_lobby_decals

ch_chint06_lobby_decals is a decal of the GTA V map, from The Diamond Casino Heist. It measures 21.3 × 28.0 × 3.95 m and is drawn with 1,794 triangles and 9 textures, up to 75 m away.
- Model
- ch_chint06_lobby_decals
- Hash
- 2398203465 (0x8EF1AE49)
- What it is
- decal
- Size (m)
- 21.3 × 28.0 × 3.95
- Size class
- huge
- LOD distance (m)
- 75
- Vertices
- 2,411
- Triangles
- 1,794
- Textures
- 9
- Texture dictionary
- ch_chint06_dlc_casino_back
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_06_ch.rpf\ch_chint06_lobby_decals.ydr
- Definition file
- ch_dlc_int_06_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint06_lobby_decals: scripts spawn it, or an interior’s entity set does.
Models like ch_chint06_lobby_decals
- ch_chint06_lobby_details
- ch_chint06_lobby_partition
- ch_chint06_lobby_rm_lit_proxy
- ch_chint06_lobby_windows
local obj = CreateObject(`ch_chint06_lobby_decals`, coords.x, coords.y, coords.z, false, false, false)