GTA Explorer

ch_chint02_ceiling_tiles_derelict

ch_chint02_ceiling_tiles_derelict, a piece of the GTA V map

ch_chint02_ceiling_tiles_derelict is a piece of the GTA V map, from The Diamond Casino Heist. It measures 16.0 × 17.8 × 2.06 m and is drawn with 9,218 triangles and 10 textures, up to 100 m away.

Model
ch_chint02_ceiling_tiles_derelict
Hash
1159119029 (0x4516C0B5)
What it is
piece
Size (m)
16.0 × 17.8 × 2.06
Size class
large
LOD distance (m)
100
Vertices
9,462
Triangles
9,218
Textures
10
Texture dictionary
ch_chint02_entity_set_arcade_set_derelict_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_ceiling_tiles_derelict.ydr
Definition file
ch_dlc_int_02_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint02_ceiling_tiles_derelict: scripts spawn it, or an interior’s entity set does.

Models like ch_chint02_ceiling_tiles_derelict

local obj = CreateObject(`ch_chint02_ceiling_tiles_derelict`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…