ch_chint02_carcrash_neon

ch_chint02_carcrash_neon is an emissive (light) mesh of the GTA V map, from The Diamond Casino Heist. It measures 6.84 × 2.97 × 0.09 m and is drawn with 40,296 triangles and 1 texture, up to 100 m away.
- Model
- ch_chint02_carcrash_neon
- Hash
- 711334609 (0x2A661AD1)
- What it is
- emissive (light) mesh
- Size (m)
- 6.84 × 2.97 × 0.09
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 20,439
- Triangles
- 40,296
- Textures
- 1
- Texture dictionary
- ch_chint02_int_02_ch_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_carcrash_neon.ydr
- Definition file
- ch_dlc_int_02_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint02_carcrash_neon: scripts spawn it, or an interior’s entity set does.
Models like ch_chint02_carcrash_neon
local obj = CreateObject(`ch_chint02_carcrash_neon`, coords.x, coords.y, coords.z, false, false, false)