ch1_09_bbd_07

ch1_09_bbd_07 is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 70.6 × 81.8 × 60.3 m and is drawn with 212 triangles and 3 textures, up to 299 m away.
- Model
- ch1_09_bbd_07
- Hash
- 846925926 (0x327B1066)
- What it is
- piece
- Size (m)
- 70.6 × 81.8 × 60.3
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 211
- Triangles
- 212
- Textures
- 3
- Texture dictionary
- ch1_09_terrain_dec
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_09.rpf\ch1_09_bbd_07.ydr
- Definition file
- cityhills_01_metadata_013_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_09_bbd_07 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2757.59, 2099.25, 66.46.
The map files (IPLs) that place it include ch1_09_long_1 and hei_ch1_09_long_1.
Also placed by ch1_09_long_1
- prop_bush_lrg_01d
- prop_rock_1_c
- prop_rock_1_a
- ch1_09_bbd_07g
- ch1_09_bbd_08
- ch1_09_bbd_09
- ch1_09_gbdec_01
- ch1_09_hde_03
- ch1_09_missionculvert
- ch1_09_missionculvert_sh
- ch1_09_ndex_04
- ch1_09_ndex_05
Models like ch1_09_bbd_07
- ch1_09_bbd_00b
- ch1_09_bbd_012
- ch1_09_bbd_01g
- ch1_09_bbd_01h
- ch1_09_bbd_02
- ch1_09_bbd_03
- ch1_09_bbd_04
- ch1_09_bbd_05
- ch1_09_bbd_06
- ch1_09_bbd_07g
- ch1_09_bbd_08
- ch1_09_bbd_09
local obj = CreateObject(`ch1_09_bbd_07`, coords.x, coords.y, coords.z, false, false, false)