ch1_09_bbd_11

ch1_09_bbd_11 is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 124 × 72.4 × 35.1 m and is drawn with 732 triangles and 9 textures, up to 100 m away.
- Model
- ch1_09_bbd_11
- Hash
- 2322284325 (0x8A6B3F25)
- What it is
- piece
- Size (m)
- 124 × 72.4 × 35.1
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 819
- Triangles
- 732
- Textures
- 9
- Texture dictionary
- ch1_09_terrain_dec
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_09.rpf\ch1_09_bbd_11.ydr
- Definition file
- cityhills_01_metadata_013_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_09_bbd_11 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2567.05, 2243.86, 43.23.
The map files (IPLs) that place it include ch1_09_strm_7 and hei_ch1_09_strm_6.
Also placed by ch1_09_strm_7
- prop_cactus_01d
- ch1_09_grassfur02
- ch1_09_hillhousedecals
- ch1_09_water2b
- prop_cactus_01b
- prop_cactus_01c
- prop_lrggate_01c_l
- prop_lrggate_01c_r
Models like ch1_09_bbd_11
- ch1_09_bbd_00b
- ch1_09_bbd_012
- ch1_09_bbd_01g
- ch1_09_bbd_01h
- ch1_09_bbd_02
- ch1_09_bbd_03
- ch1_09_bbd_04
- ch1_09_bbd_05
- ch1_09_bbd_06
- ch1_09_bbd_07
- ch1_09_bbd_07g
- ch1_09_bbd_08
local obj = CreateObject(`ch1_09_bbd_11`, coords.x, coords.y, coords.z, false, false, false)