ch1_09_bbd_12

ch1_09_bbd_12 is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 28.6 × 26.3 × 22.5 m and is drawn with 75 triangles and 3 textures, up to 299 m away.
- Model
- ch1_09_bbd_12
- Hash
- 3561738977 (0xD44BD2E1)
- What it is
- piece
- Size (m)
- 28.6 × 26.3 × 22.5
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 72
- Triangles
- 75
- Textures
- 3
- Texture dictionary
- ch1_09_terrain_dec
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_09.rpf\ch1_09_bbd_12.ydr
- Definition file
- cityhills_01_metadata_013_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_09_bbd_12 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2572.70, 2255.25, 40.13.
The map files (IPLs) that place it include ch1_09_long_2 and hei_ch1_09_long_2.
Also placed by ch1_09_long_2
- prop_rock_1_a
- prop_rock_1_b
- prop_rock_1_c
- prop_rock_1_d
- ch1_09_arc007
- ch1_09_arc007_emi
- ch1_09_arc007_emi_2
- ch1_09_arc_fizz
- ch1_09_arc_hedges_dec
- ch1_09_bbd_10
- ch1_09_bbd_13
- ch1_09_bbd_16
Models like ch1_09_bbd_12
- ch1_09_bbd_00b
- ch1_09_bbd_012
- ch1_09_bbd_01g
- ch1_09_bbd_01h
- ch1_09_bbd_02
- ch1_09_bbd_03
- ch1_09_bbd_04
- ch1_09_bbd_05
- ch1_09_bbd_06
- ch1_09_bbd_07
- ch1_09_bbd_07g
- ch1_09_bbd_08
local obj = CreateObject(`ch1_09_bbd_12`, coords.x, coords.y, coords.z, false, false, false)