GTA Explorer

ch1_07_glass_shards

ch1_07_glass_shards, a glass or window of the GTA V map in Pacific Bluffs

ch1_07_glass_shards is a glass or window of the GTA V map in Pacific Bluffs, from the base game. It measures 6.06 × 9.41 × 0.95 m and is drawn with 1,677 triangles and 4 textures, up to 100 m away.

Model
ch1_07_glass_shards
Hash
812646504 (0x30700068)
What it is
glass or window
Size (m)
6.06 × 9.41 × 0.95
Size class
large
LOD distance (m)
100
Vertices
3,010
Triangles
1,677
Textures
4
Texture dictionary
ch1_07_getty
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_07.rpf\ch1_07_glass_shards.ydr
Definition file
cityhills_01_metadata_003_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_07_glass_shards is placed 1 time on the map, in Pacific Bluffs. It stands at: -2237.50, 258.03, 175.11.

The map files (IPLs) that place it include mic3_chopper_debris.

Also placed by mic3_chopper_debris

Models like ch1_07_glass_shards

local obj = CreateObject(`ch1_07_glass_shards`, coords.x, coords.y, coords.z, false, false, false)

 

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