ch1_07_propeller_blade3

ch1_07_propeller_blade3 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 3.94 × 1.75 × 1.10 m and is drawn with 344 triangles and 2 textures, up to 100 m away.
- Model
- ch1_07_propeller_blade3
- Hash
- 752150398 (0x2CD4E77E)
- What it is
- piece
- Size (m)
- 3.94 × 1.75 × 1.10
- Size class
- medium
- LOD distance (m)
- 100
- Vertices
- 412
- Triangles
- 344
- Textures
- 2
- Texture dictionary
- ch1_07_getty
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_07.rpf\ch1_07_propeller_blade3.ydr
- Definition file
- cityhills_01_metadata_003_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_07_propeller_blade3 is placed 1 time on the map, in Pacific Bluffs. It stands at: -2231.03, 253.88, 174.42.
The map files (IPLs) that place it include mic3_chopper_debris.
Also placed by mic3_chopper_debris
- ch1_07_chassis_l1
- ch1_07_chopper_door
- ch1_07_crash_rubble
- ch1_07_crash_rubble001
- ch1_07_crash_rubble002
- ch1_07_crash_rubble003
- ch1_07_crash_rubble005
- ch1_07_glass_shards
- ch1_07_ground_cracks
- ch1_07_propeller_blade1
- ch1_07_propeller_blade2
- ch1_07_rotor_main
Models like ch1_07_propeller_blade3
- ch1_07_propeller_blade1
- ch1_07_propeller_blade2
- ch1_07_banner_pole_00
- ch1_07_banner_pole_01
- ch1_07_banner_pole_02
- ch1_07_banner_pole_03
- ch1_07_banner_pole_04
- ch1_07_banner_pole_05
- ch1_07_banner_pole_06
- ch1_07_banner_pole_07
- ch1_07_build01
- ch1_07_build02
local obj = CreateObject(`ch1_07_propeller_blade3`, coords.x, coords.y, coords.z, false, false, false)