ch1_07_build02

ch1_07_build02 is a building of the GTA V map in Pacific Bluffs, from the base game. It measures 85.7 × 95.1 × 34.0 m and is drawn with 11,282 triangles and 56 textures, up to 110 m away. From far away the game draws ch1_07_build02_lod in its place.
- Model
- ch1_07_build02
- Hash
- 1154197457 (0x44CBA7D1)
- What it is
- building
- Size (m)
- 85.7 × 95.1 × 34.0
- Size class
- huge
- LOD distance (m)
- 110
- Vertices
- 16,420
- Triangles
- 11,282
- Textures
- 56
- Texture dictionary
- ch1_07_getty
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_07.rpf\ch1_07_build02.ydr
- Definition file
- cityhills_01_metadata_003_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_07_build02 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2188.53, 227.81, 180.60.
The map files (IPLs) that place it include ch1_07_strm_2 and hei_ch1_07_strm_2.
Also placed by ch1_07_strm_2
- prop_ld_dstpillar_05
- prop_ld_dstsign_01
- prop_ld_bench01
- prop_ld_dstcover_01
- prop_ld_dstpillar_03
- prop_wall_light_12
- prop_ld_dstpillar_02
- prop_weeds_nxg07b001
- prop_ld_dstpillar_01
- prop_ld_dstpillar_04
- prop_ld_dstpillar_07
- prop_ld_dstpillar_06
Models like ch1_07_build02
- ch1_07_banner_01_s
- ch1_07_banner_02_s
- ch1_07_banner_03_s
- ch1_07_banner_04_s
- ch1_07_banner_05_s
- ch1_07_banner_06_s
- ch1_07_banner_07_s
- ch1_07_banner_08_s
- ch1_07_banner_10_s
- ch1_07_banner_11_s
- ch1_07_banner_12_s
- ch1_07_banner_13_s
local obj = CreateObject(`ch1_07_build02`, coords.x, coords.y, coords.z, false, false, false)